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Paniic.io - browser based, multiplayer zombie survival game

A topic by itchytriggerfingers created Nov 13, 2022 Views: 299
Viewing posts 1 to 1
(13 edits)

Inspired by many years of playing probably every major zombie game, and way too much time on mods in games like CS, GMOD, and COD, I am working on building my first game "paniic.io".

I plan on launching with a variety of gamemodes. Initially it will be all PvE, But I very much want to launch a PvP mode shortly after. Current testing shows I should be able to support 50+ players, with hundreds of zombies in a single match.

A lot of core engine work is done (many re-writes later), however I still have plenty of work to do, including; final artwork, adding weapons / missing FX, adding more zombie types, and no doubht a bunch of bug fixing.

I will be documenting my journey to launch an alpha for https://paniic.io/  by christmas here on itch.io.

Feel free to drop a comment with your suggestions / thoughts, and join me on my journey to finally releasing my first game!

Gallery

Stress test

Stress Test

Purchaseable Doors

Door purchase

End of game vote 

Map vote

Early gameplay video - https://clipchamp.com/watch/2hFDFzndMOF

Roadmap

  • [x] Login
  • [x] Homepage
  • [x] Map vote (and stage transition on backend)
  • [x] Highscores
  • [ ] In-game chat
  • [ ] Infected
    • [x] Normal
    • [x] Fast
    • [ ] Tank
    • [ ] Hell
  • [ ] Game modes
    • [x] Wave based
      • [ ] Endless increasing difficulty waves
      • [ ] Special rounds
      • [ ] Boss round
    • [ ] Objective / Escape
    • [ ] Add spectate
    • [ ] Add floor drops
  • [ ] Maps
    • [x] Hold the line
    • [ ] Castle wars
    • [ ] Panic night
  • [ ] Shop system
    • [x ] Purchase weapons of particular tier
    • [ ] Upgrade a weapon
  • [ ] Weapon system
    • [x] Melee Base
    • [x] Gun Base
    • [x] Explosive weapon base
    • [ ] Ammo System
    • [ ] Primary Weapons
      • [x] SMG
      • [ ] Shotgun
      • [ ] Assault Rifle
      • [ ] Burst Rifle
    • [ ] Secondary Weapons
      • [x] Pistol
      • [x] Axe
    • [ ] Special Weapons [WIP]
      • [ ] Grenade
      • [ ] RPG
  • [ ] Build system
    • [ ] Wall
    • [ ] Turret
  • [ ] Art work
  • [ ] Progression
    • Skill tree
    • XP saves, with store for unlocks depending on level