- How do the foxes move?
The foxes basically follow Peppy on the x and y axis. If at the same horizontal and vertical distance from Peppy, and without obstacles, foxes will go horizontally first. If an obstacle stands between Peppy and a fox, the fox will not go around it. You can use that at your avantage to lure foxes into traps or mechanisms.
- What are the staff records?
Staff records are optional and represent the developers records, done manually and without any computer assistance. If you are into a good challenge you can try to top those records and it’s even possible to beat them in some levels. But again, be aware it’s super hard!
- How does the Time-rewind feature works?
You can rewind time up to 10s at any moment in the game. This allows for players to try different strats to solve levels without starting from scratch. However, the in-game time will not be rewound to be fair for skilled players. The feature is disabled during bosses, special levels and time-attack mode.
- Input delay? No.
Due to the fact that the game is tile-based, Peppy can only move once the previous move is completed. You can hold a direction prior to arriving on the next tile and the corresponding move will be performed as soon as possible.
- Real time
Peppy’s Adventure is not designed to be turn-based neither it is a “everything moves when you move” game. Although this is tile-based it is meant to be real time, so foxes will keep coming at you even if you stand still.