Place a post here. In case something is missing, or really is needed.
This has been delayed to Thursday. My apologies for the wait.
I need to ensure the documentation covers all crucial information, this is taking more time then expected.
Hi! Are there any links for the docsify document?
Hi Carlos, this was postponed again... Mainly due to the extreme weather last week here in The Netherlands. (38 degrees Celsius )
Just doing the finishing touches at this moment, so it won't be long.
Oh wow! It's not a problem. And I though at 36C it was too hot in Germany. Drink a lot of water!
I think the idea of youtube tutorials would be great!
Hi Raseru, you are only required to create a new .asset file.
Go to Assets/ScriptableObjects/Locations and right click, Create/Warp Location.
Now all you have to do is create an empty game object, and add a Scene Warper component.
Once you have filled in the Location reference within the Scene Warper component,
it will automatically update the asset with the location of the scene warper component.
Also don't forget to set the rigidbody to static. And the Box Collider to trigger.
I will ensure this is automated in the next update.
You can test if it works correctly by making another scene warper that has it set as a target and press "Go to target location" on the component. Ensure you have set the spawn location child object correctly, as that is where the player will warp towards.
Hope this helps!