This in an example of a backing track for the gameplay in a videogame.
Over the awesome video created by Hernán Dvojak, the music tries to reflect the environment of a hypothetical player roaming in that forest, questing, farming or simply exploring.
In order to capture the essence of the environment the instruments selected were:
-Harp (which provides a warm foundation to elaborate the piece over)
-Shakuhachi (the warm but exotic japanese flute providing melody and, at the same time, mystery and mysticism)
Other: cello, synths and percussion.
The harmony is always hanging between in and out, trying to create an unstable music with a foot in a calm predictable music (to provide the player of a pleasant environment far from stress and nervousness, friendly to step in and explore) and another in an unpredictable and unfathomable music, to represent a forest full of mysteries and dangers ready to unveil.
#OpenWorld #MusicForVideogames #MusicForGaming #AntvilStudios #Music #Composition
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