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Hatless

A topic by JohnTheKaden created Jun 02, 2018 Views: 384 Replies: 3
Viewing posts 1 to 2

A friend and I are developing a game similar to capture the flag with a couple new elements. Two players spawn on opposite ends of a screen and a flag in the middle. your goal is to get that object and force it on the other players head. There will be many objects that can be thrown/moved in order to inhibit the path of the person holding the flag. I would love thoughts and comments, or ideas to add. Thank you in advance

Deleted 6 years ago

ahh yes. Forcing would be a quick time event. It would be a top down game and throwing items would follow a straight path and it is real time

Deleted 6 years ago

reminder im very new to this so please don't judge but I would actually plan on making this in gamemaker

Deleted 6 years ago

cool. I can't pay you however cause I don't have any money to do so


Deleted 6 years ago