My team and I recently made a Filipino Horror Game. It was inspired by the trends of the Backroom games, so we made a version of our own. The player starts in the middle of a procedurally generated maze. The goal is quite simple, unlock the four gates on each side of the town, and the player wins. It's easy, right? As long as you don't get lost, confuse, or get killed along the way.
Kokomeron by Maphatar Studios (itch.io)