The mod has been running very solidly in the August 3, 2022 build with the current Maelstrom, but at startup the SEA.DLL module fails to load during startup using the DirectX9_64bit build in the shortcut configuration. Going to Sea then results in a weird texture scene with no boat visible, but it doesn't crash. Switching to DirectX9_32bit seems to have resolved the startup error and Going to Sea now works.
