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Play tested the new version - I have made some more notes for you.

A topic by ProjectLevel created Aug 01, 2022 Views: 112 Replies: 1
Viewing posts 1 to 2

Haven't played through all of the new version yet, however here are some more notes and observations for your consideration. 

recommended text alterations to the controller instruction screen.

"Smash Ringtail Cat is playable with a keyboard and fully compatible with any bluetooth controller! An Xbox or Playstation controller is recommended."

in the scene select screen, you can infinitely scroll down past the last entry "Binary appears" 
advice, have it jump back up to the top if player presses down on the very last entry. 

Donate option is broken. accessing it leads to a blank screen with a broken link. Check what URL this button is pointing to. 

First instruction after starting the game is to "press x to jump"
advice - if player is using an xbox controller, change the text to relate to the controller they are using. 

jumping on the spot, and standing still causes ava to spin constantly until you move again.

Avas jump is set to occur when the player releases the jump button. advice; any partner character should jump at the same time the player presses the jump button. This should help stop them from falling into pits and off platforms. 

How to play screen, this I feel should display controls based on what the player is using. 

An instruction screen says there are difficulty levels/options when pausing the game, but I couldn't seem to access these. 

Pausing and un pausing halts enemy movement. 

framerate in 1 - 1 and a few other levels is very choppy. (browser version tested) 

When moving on a sloped collision block you can't jump. 

Red Punching bags that contain items - recommend reducing their hitpoints to just 1. just to make grabbing the items easier/ more satisfying.

The heart icon doesn't seem to give you much health, perhaps increase the amount it can give you to make it more worth while?  

level 1 -4 (glitch house) the level end is a glitch box. players have been taught to avoid these. maybe change the sprite so its more obvious you need to touch it to progress. 

If you die fighting dr glitcher in the first encounter in dr glitchers castle, on restarting at the checkpoint, the level music doesn't play. 

When advancing dialogue in the cutscene after fighting dr glitcher avas sprite changes size.

That's all for now. You have been doing really well fixing all the previous bugs i pointed out, nice work.  

I can continue to test things and play it when I can if you feel my notes are helping you. I don't want to over load you haha. 
Take care.  

Developer

Hey! Been a while. Just released a brand new update with most of these issues fixed!