Hi all,
I recently released Shape Dungeon. I've been learning to program and use Unity for ~5 weeks now and this is my latest microgame!
The game is a RNG card-style game. However, instead of cards, you need to combine your army of polygons to defeat progressively more difficult opponents. Late-game, the limited inventory space becomes really challenging.
I hope you all enjoy the art style and find the process of combining and splitting shapes to be satisfying.