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WINDSTONE

Survive in a land ravaged by an invasive species. You and your dragon are Windstone's last hope. · By Threshold Seven

Hill sliding and a balanced weight system (mechanics from Witcher 3)

A topic by doej134567 created Jul 20, 2022 Views: 238 Replies: 1
Viewing posts 1 to 2

Two mechanics used in Witcher 3 that I thought could be beneficial added to the game:

  • Hill Sliding
    Whenever possible Geralt from Riva does not fall down hills if not absolutely necessarry. He slides down. Taking no fall-damage. This would solve the problem in this game where - whenever you are near a slope - you fly-glitch down a hill and die.
  • Balanced Weight System
    You mentioned that you are experimenting with new weight systems. One way of doing so would be the one from Witcher 3.
    Armor and weapons weight a ton (~5), a few crafting materials a little (0-2) and edebles literaly nothing (0). All in all there is to say that players love horting when they don't know when they going to need those materials.
Developer

In the ability and attribute system that I am currently working on there are multiple ways to increase the amount of items that you can carry by increasing carry weight with skills and strength and decreasing the weight of crafted items.