Hey there, I've been working on this game for a while now and have began taking development of it pretty seriously. It's called Pareidolia: Going Home and is a fuller realization of a project I had before. The game is a puzzle platformer where you are being pursued by a paranormal entity. You play as a lone excavation robot who has fallen through a schism separating you from your human team members. You solve various puzzles involving lost cargo and tangled electrical equipment like doors and weights to keep moving forward splitting your time between solving these puzzles and keeping the dark at bay. I'd Love to read what you think and how this can be improved further! More updates to come on the games Instagram and Twitter too!
https://artofjames.itch.io/pareidoliagame
https://artofjames.itch.io/pareidoliagame