If you find any bugs, please send them to me here! It would be greatly appreciated if steps to reproduce it were included, along with what device you're using if not Windows.
(R18) Trudge through the underworld. · By
I've encountered a soft-lock with the fragment that is fought from the snowfield, where if I use Doomed on Rita and have her use Indomitable it works as intended, then the next turn I use Elusive Winds on Rita on the second turn, it works the way it should. But on the third turn when she gets hit by the beckoning it will do 4 damage and then soft-lock the game.
Found an interesting one by accident, you can softlock yourself in Location A of the Mill on the Third Locus by doing the following:
After that you should be on the lower floor with no way to get back up.
It's currently nearly impossible for me to progress through the museum in the second locus because my game will consistently freeze within a few minutes of loading my save. I can tell that the game is still working, because I can hear the audio of the fight playing out, but the entire screen is frozen. I had this freeze happen once or twice before getting to that point in the game, but it only started happening consistently in the museum.
I'm on Windows 11. I had a manual save in the middle of the museum, by the colored statues, and I would load it and immediately run down to the curator. Then hold CTRL to skip the dialogue and start the fight. I had been going through the fight with various different skills selected and trying different strategies, which would usually freeze a minute or two into the fight, so I don't know if specific inputs are the problem. I did eventually get past it, after that my game stayed running as normal for much longer. Since then I have had occasional freezes in various situations, such as in the middle of dialogue and in the skill menu. At one point I had the game open on a dialogue scene and left the computer for a while, and came back to see it had frozen even without any input.
Okay, I pushed out an update that should fix it. I can't tell since I can't recreate the bug to check, but I hope it works.
Hm, sorry, I'm not sure what's causing it, but I believe it's some kind of compatibility problem? A cursory google search lead me to this: https://forums.rpgmakerweb.com/index.php?threads/rpg-maker-mv-games-graphics-wil...
Edit: Actually, there seems to be a plugin or sorts for this? Let me test it out really quick.