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been streaming the game, absolutely love it!

A topic by DazeSystem created Jun 27, 2022 Views: 221 Replies: 1
Viewing posts 1 to 2

ive started using this game as like, a way to just chill and draw without obligation for the last bit, whether its on stream or off and its really VERY good for that! love the imperfections created by the spray paint style and the cans are pretty intuitive to use! i do have some other thoughts on it too though:

- i wish there was a way to remove paint. partly for fixing mistakes when painting without an undercoat but mainly because i frequently misclick and spray paint all over the ground when trying to pick up a new colour or tool lol.

- speaking of painting on the ground; its a bit jank. its very difficult to aim the closer you get to being under the camera, and ive noticed the ground just seems to have a lot of seams and junk that disrupt drawings in unpleasant ways. also the resolution of the ground surfaces is waaaay higher than any other painted surface.

- it is VERY easy to get scale walls, clip, and just generally get out of bounds. this is absolutely not a complaint btw! getting out of bounds and finding unintended paintable surfaces has been scratching my urbex itch and i love it <3 the fact that you can quit anywhere and it puts you back at the same starting point also helps, otherwise i would definitely have been trapped a few times! not sure if its within the scope of this game, but building on that i think could be very interesting! 

Developer

Thank you for the thorough feedback and I'm super glad you're enjoying the game! :)

Unfortunately (because I'm a fool) a lot of this game was made without as much foresight as it should've been, so there's a lot of outstanding issues with some of the interactions that aren't super easy to fix (such as the ground texture resolution and seams) :(

However I'm currently working on a sequel which will provide more opportunities to explore around and addresses both the ground painting issues! The eraser ability might prove more difficult since it would result in a bit of a change from how the paint system usually works, but I'll definitely investigate it to see if it's something I can work into the sequel as well.

Thanks again!

-Devon