The Secrest of Nilhorn is roguelike game. It was stared for my engineering thesis. Later also my fiancée start to make graphics for game. For now projects is I think in pre-alpha stage and you can play it here: https://blackshipstudio.itch.io/the-secrets-of-nilhorn
We use Wave Engine which is free .net based engine. On top of that we build 2 level generators, map model, isomeric renderer, collision handler and simple physics.
- 2 from 3 playable characters
- one floor type - this will chance because game have to floors generators but one is unstable and need more optimization work to add it into playable pre-alpha release
- meele and range weapons
- 6 types of enemies
For 0.3 version we want to add more content because for now we ware focused on mechanics and so on. In a short we want to add more effects, animations, skills and more.
If you have some suggestion and opinions we are glad to hear them.