https://www.youtube.com/channel/UCg4uzF7yAjTucvdkaNp01T
I couldn't share the video but here's the channel.
I'm trying to make a sniper game with advanced mechanics where the player has to adapt to the environment, such as gravity, wind, distance, etc. The game should have a natural flow to it, so to attain said flow everything will be animated whether you're going to attach a silencer or configure your scope setting.
The latest devlog is about calculating a bullet trajectory and the other is an introduction to the project.
all feedback will be greatly appreciated.
Thanks, best regard needyboxman