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Masteroid

Mine, explore and conquer in this atmospheric space experience! · By profexorgeek

Good stuff

A topic by 4mica created Apr 15, 2018 Views: 431 Replies: 4
Viewing posts 1 to 4

Hi! I'm a sucker for a good top down Asteroidish game, but haven't really found hardly any with some depth until Masteroids. I understand I came in just as you have introduced Missions, and am quite enjoying them. It's great that you only need a mouse, and the control feels right. A plus for non collision based objects, as if one were in space. A nice detail I noticed was the impact sound of the projectile. The background imaging is lush but doesn't distract from the game. I'm impressed. A few bugs though: on the Equip page it's easy to keep selling a weapon even though it's already been sold. A nice cheat for me, but you might want to know. I had one random crash with no error window, but no problems since. Every once in a while the controls won't respond to mouse clicks, whether it's boost or fire. Repressing the mouse button usually fixes it.
Keep up the great work on this sir. I'm glad to have found it---

Developer

Thanks for the feedback and the bug reports. I'll look into that reselling the weapons bug right away!

I'd love to figure out what caused the crash. If the game crashes it dumps an error log here: [your user folder]/masteroid/error.log

If you could open that file with any text editor, like notepad, and paste it here I'd really appreciate it.

Thanks for playing!

Here it is:

4/15/2018 2:29:16 AM Warn Too many sounds requested: 56
4/15/2018 2:29:16 AM Warn Too many sounds requested: 56
4/15/2018 2:29:16 AM Warn Too many sounds requested: 56
4/15/2018 2:29:25 AM Warn Too many sounds requested: 52
4/15/2018 2:29:25 AM Warn Too many sounds requested: 52
4/15/2018 2:29:25 AM Warn Too many sounds requested: 52
4/15/2018 2:29:25 AM Warn Too many sounds requested: 52
4/15/2018 2:29:25 AM Warn Too many sounds requested: 52
4/15/2018 2:29:25 AM Warn Too many sounds requested: 52
4/15/2018 2:29:25 AM Warn Too many sounds requested: 52
4/15/2018 2:29:25 AM Warn Too many sounds requested: 52
4/15/2018 2:29:25 AM Warn Too many sounds requested: 52
4/15/2018 2:32:32 AM Error 'minValue' cannot be greater than maxValue.
Parameter name: minValue
4/15/2018 2:32:32 AM Error
4/15/2018 2:32:32 AM Error    at System.Random.Next(Int32 minValue, Int32 maxValue)
   at Masteroid.Screens.Sector.SpawnFleet(String factionName)
   at Masteroid.Screens.Sector.DoNPCSpawning(Int32 friendlyShips, Int32 enemyShips, Int32 friendlyFleets, Int32 enemyFleets)
   at Masteroid.Screens.Sector.DoShipUpdates()
   at Masteroid.Screens.Sector.DoSectorActivity()
   at Masteroid.Screens.Sector.CustomActivity(Boolean firstTimeCalled)
   at Masteroid.Screens.Sector.Activity(Boolean firstTimeCalled)
   at FlatRedBall.Screens.ScreenManager.Activity()
   at Masteroid.Game1.Update(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
   at Microsoft.Xna.Framework.Game.Tick()
   at Microsoft.Xna.Framework.SdlGamePlatform.RunLoop()
   at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
   at Masteroid.Program.Main()


Hope it helps---

Developer

That is super helpful. I think I had the same bug earlier this week. If so, I already had it logged and hopefully fixed it last night!

Right before this bug happened did you kill a fleet leader? If it's the same bug, it was caused by not properly cleaning up the relationship between a fleet leader and wingman ships when the fleet leader dies.

I also fixed the bug that allows you to resell the same weapon for infinite cash last night. No more cheating :P

Yeah I'm not a fan of cheating, whether vs a computer or people. Still I kept the mistake money, didnt want to restart! Ah well.

I dont recall what I was doing before the crash, but can promise I am not good enough to take on a fleet or their leader at this time. Must be something else. Only just now am I getting into combat, after taking many low risk missions. Its tough and it should be!