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Tales of Androgyny

A game about birds, bees, flowers and trees. · By Majalis

how works the grapple bar

A topic by gandalff created Apr 14, 2018 Views: 3,867 Replies: 3
Viewing posts 1 to 3
(1 edit)

I wanted to ask how it works or what it is supposed to do, the grapple bar when you are in "sexual stances"

At first I thought it indicated to state of advantage or disadvantage (dominant or dominated)

I thought this would be for example when the enemy throws Hiro to the ground and starts to "Doggy Stance" (a disadvantageous situation), using "offensive" skills like "Stroke" or "Self Spank" to overcome the enemy (if your abilities and "experience" being sufficient) dominating him (a lot more advantageous situation) and for example being able to change to a "Cowgirl Stance" to finish dominaing it completely.
the opposite situation would also work, if Hiro throws an enemy to the ground and uses "Ride on It" or tries to seduce him and uses "Present" if the cock of the enemy is too much for Hiro and he runs out of stamina repeatedly she will be dominated and completely fucking

In a few words I thought that the "grapple" bar would look like a mechanic or indicator to turn an unfavorable or favorable situation, it would be interesting because although Hiro would end up with his ass fucked and cum filled, in the unfavorable case Hiro would end up on the floor unconscious and in the advantageous case the enemy would end up lying on the ground and Hiro with a questionable feeling of victory, in addition to an intermediate end where Hiro manages to satisfy his enemy without dominating or being dominated

Something like this would be interesting in the sexual battles giving a sense of fight, as when the enemy catches you and you use "Struggle" and "Rest" to try to escape while you try not to run out of stamina. Currently the sexual battles do not have this feeling, you have a button to try to escape and 3 or 4 to advance and end the battle, without a difference between them or a reason to alternate between them

But I do not really understand what it does or how this bar works, sometimes it goes up, sometimes it's low and I've never managed to see the advantage, it just jumps between the first 4

Although I ended up suggesting a mechanic based on the "grapple" bar, my real intention was to ask how it works now and if you have planned to do something else in the future (and what do you think of the suggestion?, I hope that at least it inspires you)

Developer

Hey there!

We've actually just added a lot of skills that will modify self/enemy arousal values, among other effects.  The grapple bar is more fluidly used in non-sexual grappling stances, where each character is trying to gain an advantage in the grapple (Full Nelson and Ground Wrestle being two examples).  In sexual stances, it's typically the case that one character can slip out of the "grapple" and the other character can release the grapple at any time.

The grapple status determines what abilities you have access to in the grapple stances, but doesn't (yet) in the sex stances.

Thank you for your prompt response, it is good to see how much attention they put on the community around the game that you are creating with such love

I have tried to play the Full Nelson and Ground Wrestle Stances and I found it entretaining and interesting, the way in which the struggle between the characters works, works similar to how I thought it, and I think that sexual instances need a similar mechanics to make them challenging and interesting based on satisfying the couple.

I want to know better how the system of battles works and make some suggestions, I like to keep a close eye on your game and see how it evolves, not only the new characters and encounter, but also the game mechanics

The first time I play this game (long ago), I did not understand the battle system but over time I started to like it, more and more, not only for what it is, but for what it can become with time.

I do not want to abuse your kindness, but I would like to know, how they work or what they should do, the statistics that appear in red while you fight, I mean:

winded / hurt / lusty / gasping / cumdrunk / breathless / wounded

I hope not to ask too much and not be annoying

Developer

No worries!  Yeah, those things will be explained more (and look better) as we overhaul the battle UI, but basically, those red words are indicating your status effects - including the status effects that come naturally from having low health and stamina, and high lust.  If you highlight over your character's portrait, a window will pop up with your current stat changes.  Winded, for instance, means you have low stamina, which lowers your STR and AGI.

Deleted 6 years ago