Let me know your ideas, comments, and criticisms
Indeed this was also inspired after playing portal multiplayer, an awesome game with awesome puzzles. It’s actually difficult to find a game mechanic that’s similar to portal in terms of puzzle conplexity or finesse. I had the basic idea no gravity would bring some twist, but in this first attempt I could not find that unique mechanic that allows to create those amzing puzzles.
I think if you add more gravity manipulation options, things can get very interesting. I am thinking: