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Masteroid

Mine, explore and conquer in this atmospheric space experience! · By profexorgeek

Friendly Fire

A topic by 20cIndieGamer created Apr 02, 2018 Views: 91 Replies: 1
Viewing posts 1 to 2

After 0.9.1 for mac today I finally started playing this and sunk a few hours into it. Although now at my stage I have found that accidentally hitting a friend will ruin my day. So I wanted to ask if no-friendly-fire will be in a future update. Like possibly after reaching a certain level with a faction (5?) a new button/option in the dock will apear turning off friendly fire. And by this I also mean they can't hit me. (ex-friend mining) I was just a bit curious as at my stage I have had a few to many run-ins with my own nation.

Developer

I've already been working on v0.10 (April release). For April I'm trying to add more things for the player to do in space and make existing activities more fun and interesting. I already added the ability to set a specific ship as a target and your turret will automatically fire on that target. This reduces friendly fire but doesn't stop it.

I've thought of several ways to solve friendly fire but each one has a big impact on how the game is played. It could just be a checkbox on the Station Menu. Or ships could have non-weapon equipment slots where you could slot upgrades such as a faction targeting computer that won't damage a specific faction. Finally it could also be built into the weapon itself so that some weapons don't hit a specific faction.

The time required to build this really depends on how I decide to make it work. For instance, building a whole new equippable upgrades system is a lot of work. So, I'm not sure I'll have a solution in time for the April release but I've definitely been thinking about it!