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Aquae ~Crystal Clear Waters~ [Visual Novel]

A topic by Zweit created May 18, 2022 Views: 252 Replies: 2
Viewing posts 1 to 3
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In a different world over a lifetime ago, a younger me and some geeky friends made a rough VN about mermaids and magic. The pandemic kicked up my love of storytelling again, and since I was already doing it for fun, I figured I would see if this particular flavor of story was still appealing to folks round here~ 

Welcome to the proper thread for Aquae ~Crystal Clear Waters~

a fantasy/adventure visual novel.

Completely free to play as was the original though now with a much more vivid and expanded world to explore. Still mostly kinetic though now with the ability to change certain course of events through the player's actions and choices. While romance isn't a main focus, it is now an option.

The original story was broken up into three separate arcs.

Presently,  Arc 1  is sitting at 16,853 words before proof.

The entire script itself is clocking in at 56,761 words and counting.


The winds of fate rush in with the summer breeze. Travelers the land over come to take part in the annual festival and celebrate the lasting time of peace after previous years of war and strife. As paper lanterns begin decorating the coastlines above, there surges a troubling shift of tides through the underwater haven of the nerida below.

Join Kaizarel - the wayward prince of the isles - as he embarks on an exciting night at the summer festival. Where he meets friends both new and old, including a mysterious stranger with rare purple eyes just like his own. In his attempts to discover the connection he and this strange visitor have in common, Kaizarel instead finds himself embroiled in both the politics of land and sea, as well as unearthing family secrets long buried beneath the sands.

Will history be re-written, as waves upon the sand?

Or will bloodshed remain?





Early Character Concepts





Questions for Lurkers:

1) The original story was released in arcs. After the release of ARC I, would you rather have the story continue to be released in chapters or would you rather wait for a complete game?

2) Does interactivity affect your level of enjoyment/engagement in the story? Does romance?


3) Is the character art appealing? What characters interest you the most?

Looking to have a playable demo by the end of June! Still looking for some feedback either on the overall appeal of the VN, or folks that would be interested in doing some beta reading. Inquire within!

ARC 1 is looking to have approx ~30 original illustrations. Cleaning up code and tweaking some details on the CG. Looking to have a release after some feedback from beta readers. Interested in reading? Let me know!