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Support for HPDI/Retina displays in Unity WeGL builds

A topic by hogbox created Mar 28, 2018 Views: 98
Viewing posts 1 to 1


Sorry for the shameless plug but I thought users on would be interested in a plugin I've developed for Unity. It allows users to add Retina/HDPI support to WebGL builds. What does that mean? Well you may or may not know that your WebGL builds are actually running at half the resolution on Macs with Retina displays. This plugin fixes that.


Asset store:

Free debug version

Hopefully some of you may find it useful and help you show your projects in all their pixely goodness.

Thanks Tom