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Focused Sound Effects for RPG Maker MV and MZ

Play sound effects originating from specific spots on the map! · By HeroicJay

Is there a way to change the speed?

A topic by SkelleyKagen created May 04, 2022 Views: 178 Replies: 2
Viewing posts 1 to 3

For starters this is what I have pluged into the event.

PlayFocusedSE Straget event=Catclock volume=80 fadeDistance=5 fadeRate=1

The less than second sound effect plays rapid fast as if it is some kind of assalt rifle.

Developer (2 edits)

The command only plays it once, so I suspect you put it in a Parallel event. If so, put a "wait" command after the sound plays in there and it should slow it down to reasonable levels.

thanks.