Yo,
I finished up my first game jam project that was made over the course of 3 days.
Looking for more high level feedback about the game design.
Still trying to find my own "style" to my games and would really like some high level constructive feedback. (mostly have heard its cool or looks good but not too much detail). Since this was a jam game it does leave a lot to be desired for QOL that I am aware of but still would like some more eyes on it so I can improve on my next game.
The theme for the gamejam was "Darkness" with the limitation of "You are your own enemy"
Some things I would like some attention on is the
- Level design / Level experience
- Feel of the controls
- Understanding while playing (anything lost in translation as a player?)
- Anything else YOU find important that I didn't list
https://jamacanbacn.itch.io/darktower
Thanks!