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Characters to play with, write with, fight with, be friends with

A set of diceless, storytelling rules for solving problems while roleplaying. · By snow

A banger

A topic by Sibylla created Mar 16, 2022 Views: 220 Replies: 1
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Possibly the most inspirational thing I found when I was just starting to read non-corporate tablegop games was your 6e.  I feel like Characters to... is as close as possible to the spirit of that, while having, in my view, a crystal clear goal: to displace "game creation" from the designer's desk to the territory of the table itself. As a rulebook, Characters to... dodges the traditional distinction between "making an adventure" and "making a game", and deposits both duties at the feet of the player group. These are good decisions. It reaches at the heart of the matter, and answers the most important question: "How do we build networks of possible events that people find enjoyable to navigate?". For many of us, that answer is going to be Characters to.

Absolutely. Can't wait to give this game a spin.