Clicker Kingdom - Itch
Hey everyone, I started learning Unity about a month ago. I had some prior experience working on Tibia private servers (a very old MMO). I enjoy playing clicker/idle games on my downtime, so naturally, that is the genre I started with. While it is a small game (and still a work in progress) I'm very happy & proud of everything I've learned along the way creating it.
The game focuses on five resources instead of just one. Gold, Food, Wood, Stone, and Magic.
Units (buildings in other games) will increase various resource production. Upon reaching 200 Units, you will Prestige that Unit to the next tier.
Upgrades will enhance your Units base production. (And more in the future)
Rebirth is an option you have when you feel production has slowed down. You will be granted gems based on the total gold you've produced throughout your gameplay.
Gems increase your overall production of every resource. They can also be spent in the Gem Exchange. You won't get those gems back!
Spells can be cast to... you guessed it. INCREASE YOUR PRODUCTION.
I'd love to hear some feedback on the systems in place. I'll happily read all messages.
Couldn't have been made without:
- Brackeys (Tutorials, Assets)
- Thaleah (Font, Assets)
- TommyMutiu (Music - Knights of Camelot)