Currently the foreground clouds that float around a level cannot be interacted with at all. They serve as large blind spots that hide projectiles, ships and debris, making them feel very unfair with no way to deal with them.
I would most enjoy it if the foreground clouds would:
1. Disperse/vanish upon player projectiles passing they them, allowing the player to remove clouds manually or atleast temporarily make them 90% transparent for several seconds.
2. Make a cloud become temporarily 70% transparent if the player ship is inside one.