Perhaps, I might consider this, though I have low motivation to try to implement it. The mod is intended for active combat, so making it more convoluted to use would be unfun. Occasionally JediPull can fail at pulling items due to awkward level geometry so trying to charge up a pull and then fail to pull an item anyway can add to frustration, hence why the current ability is as straightforward as it is.
If you or anyone else wants to make a remix of the mod with that feature, go do so freely.





























































































































































