Note: I'm not always using the program myself so if Cartesia changes something about their API that causes this program to not work, please report it and I will look into it, otherwise I won't know.
Reactorcore
Creator of
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Thank you.
I originally worked on the project in Windows 7, but after trying it more on Win 11 I noticed it has a lot issues trying to run it. Sometimes it works, but its finicky. That pretty much ends up killing this project's future since I can't affect that.
The Community Project exist and its really good, certainly worth playing and recommended, but I don't see a future for that project either since its a far departure from the older version of the game in how everything about it works, and its still stuck with design issues that were inherent with Cortex Command from the very start.
As much as I love CC, its better to start over with a new design and tech entirely. There the new game 'Territory Control 2' that looks interesting, albeit it feels even more niche than CC. I haven't really seen other games on the horizon that are accessible, use data driven content, systems driven gameplay, easy to mod and make assets for...
I'm trying to work on something, but its slow going.
I would recommend using this other weapon wheel mod (Gearbox by m8f), I know its more universal and robust and will work with GrappleZ: https://forum.zdoom.org/viewtopic.php?t=71086
Perhaps, I might consider this, though I have low motivation to try to implement it. The mod is intended for active combat, so making it more convoluted to use would be unfun. Occasionally JediPull can fail at pulling items due to awkward level geometry so trying to charge up a pull and then fail to pull an item anyway can add to frustration, hence why the current ability is as straightforward as it is.
If you or anyone else wants to make a remix of the mod with that feature, go do so freely.
Ah, that must have been it, I didn't anticipate this at all. Since this Whisper Batch Transcriber was built while on Win7, I used Python 3.8, the last version that still worked on that OS, so its much older than even your python install - and now in hindsight of course most people aren't going to have that python version installed commonly, hence this conflict. Gah. I thought the program would work universally on all python versions 3.8 and above.
Well that sucks.
I asked Claude Code what the issue could be and it gave me this answer:
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(I gave it the 'whisper_transcriber.py' file to analyze.)
Looking at your code, I can see a few potential issues on Python 3.12, though honestly it's pretty clean overall. Here's what to watch out for:
Actual Problems
1. AudioSegment.from_file() with certain formats (indirect issue) Not Python 3.12 specific, but pydub depends on ffmpeg being installed externally. This hasn't changed, but newer pydub versions have stricter error messages — worth noting in your docs if you haven't.
2. subprocess.check_output() in check_vram() — minor but real
result = subprocess.check_output(['nvidia-smi', ...]) result.decode('utf-8').strip()
On Python 3.12, this still works, but the bare except: swallows everything including KeyboardInterrupt. Not a crash risk, but bad practice that bites harder in 3.12 since it's stricter about interrupt propagation in some contexts. Should be except Exception:.
The Real Culprit for User Issues
whisper itself and its dependencies are the likely problem, not your code. Specifically:
- OpenAI's
whisperpackage depends ontorch, and PyTorch wheels for Python 3.8 vs 3.12 are completely different installs - Users on 3.12 running
pip install openai-whisperwill get a different (newer) torch version, which can behave differently numba(a whisper dependency) had broken 3.12 support for a while and required>=0.59.0
What's Actually Fine
- All f-strings,
os.path,shutil,sys.frozenpatterns — all fine in 3.12 time, file I/O,encoding='utf-8'— no issues- The
getattr(sys, 'frozen', False)PyInstaller pattern — still works
Recommendation
Add a version check at the top and pin your dependencies in a requirements.txt:
import sys if sys.version_info < (3, 8) or sys.version_info >= (3, 13): print("Warning: This script is tested on Python 3.8–3.12 only.")
# requirements.txt openai-whisper>=20231117 pydub>=0.25.1 torch>=2.0.0 numba>=0.59.0
The bare except: in check_vram() is the only real code-level fix needed. Everything else is dependency/environment friction, not your Python syntax.
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I dunno if that's useful tbh.
I think you're ultimately right, I need to take down this project since its only going to work on a niche installation setup - because I didn't understand python properly at the time.
I'll make the much better Parakeet based version in the future to replace it, Whisper is already very dated anyways.
Thank you, this is useful information. Those specs are indeed plenty good enough to run both small and turbo v3 models so I suspect the issue is that the program might not be compatible with Windows 10 perhaps or the Whisper AI inference is being finicky that it fails to load, since while its running it spawns a bunch of files into temp files that might be bugging out for some reason. This was one of my earliest projects and I built it while on Windows 7 - my later programs are being developed on Win11, so they're better built.
I'm still busy with a lot of other work but reworking this program is on my todo list, perhaps even replacing it with a better one using NVIDIA's Parakeet transcription model - since its rumored to be better than Whisper. Lately I've been using my Elevenlabs Audio Transcriber since its far better in all ways possible, offering 2,5 hours of free high quality transcription each month or 12 hours for 5$, capturing different speakers, audio events and handling punctuation much better than Whisper ever could.
The Parakeet version I'm planning will be a free app, but I have no ETA on when it will be built/released.
As an alternative you can try these:
https://huggingface.co/spaces/nvidia/parakeet-tdt-0.6b-v2 (Free, but no Batch)
https://apps.microsoft.com/detail/9mtp065xxvbt?hl=en-US&gl=FI (Costs $12, but can do Batch)
This is awesome, thank you for making it - a much needed program. Other markdown editors I've tried were either too slow, paid, or overly complicated. I was happy to see this in my feed. Its made in good taste, simple and fast.
The only thing that bothers me is the header sizes are a bit small; the smallest header (###### header) is smaller than regular text. I think they need rebalancing to make all headers atleast larger than regular text.
Thanks, I appreciate it.
Hmm about the idea, it has a lot of ways to do it. I had thought of a "pick up monsters/barrels, carry them around and throw them" type of minimod, where the entity would be stunned/frozen while carrying it and unfrozen once its released.
Your idea sounds interesting too, where I could translocate monsters/barrels/allies with a directed teleport.
Another idea is telekinesis ability to hold button on an NPC and release at another point to throw them towards that direction.
Then a portal gun sort of ability that could allow player to place blue and orange portals to have things teleport between them or teleport one way.
Or a force pull and force push abilities to move NPCs and barrels around similar to JediPullZ.
I do wanna try make one or two of those, but I have no estimate when I'll do it. They are doable ideas though.
Hey,
If you need inspiration for characters to make, you can find a plethora of voice clip packs from Worms Armageddon's community:
https://www.tus-wa.com/files/soundbanks/
They're all in .wav format, which will work as is, though you can reduce the filesize by converting them with FreAC to ogg or mp3.
Some packs may have duplicate voice clips and the "ow, ouch" type of sounds might be worth removing before you package them into a mod.
Tadaa: https://reactorcore.itch.io/telegrabz
A new mod to let you grab items from afar!
Theres no way to know, its all mixed from over a hundred sources. Its been over ten years since I collected them and I don't even remember the sites, if they're even active anymore, nor if the people are even alive.
I've updated the description to make it clear that you should not use these for commercial solodev projects unless you're feeling brave.
For community modding projects, art-style inspiration for your own art, its all fine.
🎉 Just released my ElevenLabs Audio Transcriber tool!
If you're using ElevenLabs for transcription, you're probably only getting 12 minutes/month on the free web interface. My tool unlocks the full 2.5 HOURS your free account actually includes - that's 12.5x more value!

✨ Features:
+ Batch process hundreds of files at once
+ Speaker identification & sound tags
+ 99 language support
+ Outputs .txt, .json & .srt subtitle files
+ Works with all major audio/video formats
Perfect for content creators, researchers, students - anyone drowning in audio files that need transcribing. One-time purchase for $15, includes full source code for transparency.
Stop wasting your ElevenLabs credits on slow individual uploads!
https://reactorcore.itch.io/elevenlabs-audio-transcriber
#transcription #productivity #software #speech-to-text
Hmm I don't what else could be the cause. It was strange that your PC had that "set video mode error" since I never got that one on Windows 11 machine I tested on - it was a different error, and it got fixed by the compatiblity mode thing.
I asked Perplexity AI and it gave these suggestions you can try to get it running:
https://www.perplexity.ai/search/a-friend-of-mine-tried-to-run-4Sxf3EUcTuSWAWyTe...
I tried running the game on a Windows 11 machine today and to get it to work I needed to:
1. Right-click on the Cortex Command.exe, select 'Properties'.
2. Go to the 'Compatibility' tab and check these on:
- 'Run this program in compatibility mode for: Windows 7'
- 'Run this program as an administrator'
3. Click Apply and it should run fine this time.
I was able to play it normally without issues after doing that.
What computer/OS do you have and do you have graphics drivers correctly installed?
If you don't already have it, try installing 'vc++ redistributable':
https://www.techpowerup.com/download/visual-c-redistributable-runtime-package-al...
or: https://www.google.com/search?client=firefox-b-e&q=vc%2B%2B+redist




























































































































































