Just released my first proper 3D game after working on it for roughly 2 years. It's an action-adventure game where you can explore levels and find powerups to help you take down bosses in the linear progression of the game. This was mostly a practice/stepping-stone game for me, so the gameplay isn't the best but I think the level design still turned out pretty well.
Here's the link: https://spookyskulll.itch.io/wuflu-kungfu