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Really, really dramatic difficulty increase

A topic by Alex Bair Games created Feb 21, 2018 Views: 23 Replies: 1
Viewing posts 1 to 2

After level 3, players hit a wall of difficulty that's kind of insane. We go from 1, 3, 9, and then like 20-30 dinos required to pass a level. The problem is in the difficulty agent script on players needing a little dampening to prevent that crazy jump.

I'm going to leave this open until others confirm the difficulty progression feels better. Should be improved as of this update:

https://alexbairgames.itch.io/robovdino/devlog/25092/emerald-city-comic-con-2018