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Battle Gem Ponies

A super-powered, shapeshifting pony RPG. · By YotesMark

Bugs Unearthed Sticky

A topic by YotesMark created Mar 28, 2016 Views: 2,848 Replies: 30
Viewing posts 21 to 26 of 26 · Previous page · First page
Developer (1 edit)

**Known Easily Encountered Beta1 Bugs include:**

```

  •  Big White Boxes representing Missing Sprites (after a big animation sheet changeup some objects point to the wrong places to grab graphics)
  •  Text Spilling Over Boundaries (we changed how auto resizing text works last minute and didn't review every place with text on it to make sure they still fit nicely)
  •  Some moves are invisible (still perfecting those animations and unfinished ones have visibility turned off for now)
  •  Some cutscenes feel... off. (we intend to touchup on those next weekend. Everything should feel natural and smooth)
  •  Sound Effects are missing (a lot of them still need to be placed)
  •  Some Move Tutors aren't working (move select screen data seems to be out of sync with the latest movepool changes)
  •  Swapping Ponies in the Pony Gems menu can lock you into that screen (an update to prevent being able to put KO'd ponies at the lead party position seems to be affecting the menu as a whole)
  •  Level Parities can't be selected in Battle Rules Menu (buttons were left disabled)

```

Looking forward to having all these fixed in Beta 2 already! 

Changing a pony's form does not affect passive feild actions. I got stuck riding a pony when I switched from a rideable one to a non-rideable one mid-ride, and dark spaces stay dark unless I enter with a glowing pony, switching between them does not change the glowing status.

Missing hitbox in a tree allows you to escape the map (video attached) Playing on current version 1.0.3.

Developer

Whoa! That's a good find. Thanks

Developer (1 edit)

**Week One Patch+ [1.0.4]**

```

- Overworld Radiance Meter Shows Correct Pony

- Mangled Level Up UI in Overworld

- Universal Audio Settings Apply to All Files

- Random Arena selection only picks from Unlocked Stages

- Raising Stat Stages Beyond 3 No Longer Nulls Out the Battle System Data

- Flex Move Works Properly

- Meeting About Experience Formula

- New EXP Formula and Balancing Tool

- Meeting About Engines, Scope, Stability Issues, & Systems

```

Developer

**Month One Patch [1.0.5]**

```

- New Balanced Default Sound Effect & Music Volumes

- New Settings for Touch Controls Customization

- Faster Loading Times

- Fixed Obscure Softlocks & Finicky Unlockable Features

- More Reasonable Rare Pony Spawn Rates

- Adjusted Audio Source File Volumes

- Fixed Funky Collision Boxes of Battle's Action Select HUD

- Resolved Countless Typos

```

Developer

**Month One Patch+ [1.0.6]**

```

- Old Mobile Versions Updating to Latest No Longer Have Overworld Touch HUD Force Toggled Off

- Spawn rates for Rare and Super Rare ponies have more than doubled.

- Volume Sliders Work More Consistently

- Fixed Missing Endgame Credits

```

Viewing posts 21 to 26 of 26 · Previous page · First page