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GMEdit

A high-end code editor for all things GameMaker · By YellowAfterlife

Reloading the editor not updating scripts after editing in GMS:2

A topic by twiggle created Feb 01, 2018 Views: 368 Replies: 1
Viewing posts 1 to 2
(1 edit)

Hey, I love this editor. I was just wondering if it was possible for when I make an edit to code in GMS:2,  go back to the editor and push ctrl+R, for the edited text to appear? Right now, this doesn't work for me -- I have to close out of the object tab, and go re-open it.

This isn't a huge deal, since I'm mainly coding in the editor anyway, but when managing assets in GMS:2 I sometimes add some code. Thanks!

Developer

Editor watches for changes in scripts when editing them, but not GMS2 objects, as those are scattered across multiple files, and I've not yet implemented a system for handling that case.