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Happy Harpy Home (Prototype)

Pixel-art style harpy GF simulator for the cultured. · By Outis Media

Bern's prototype early thoughts

A topic by BoundingCoast50 created Dec 26, 2021 Views: 932 Replies: 2
Viewing posts 1 to 3
(+2)

What I would like to say about this game; right now as an early build I do like the idea of the game where you have a roommate who is a monster girl and you can try to romance her and with there being a pixel art style which is something I haven't seen much of while being simple in that manner it doesn't need to be high quality to be fun to play and enjoy the dialogue you get with the interactions. now with it being an early build I can't say if there is a restriction with the minigames where you can only go so far before the enemy's become unresponsive or if it was intentional because you don't need to get certain items at this point in the games development. right now I do enjoy what I was able to play with the prototype and I am looking forward to what kind of updates the game will bring and what may come of the final build. 

Developer(+1)

Thanks so much for your feedback! You can expect the final build to be running a lot smoother and be quite a bit more refined, in general. We're reasoning out and re-balancing items, of which there will be a decent number.

So, playing the game for a few minutes, I can see that I could sink a rather hefty time in it. However, I did run into a rather peculiar issue of the 'Date' button not working. To be specific, it plays out like the 'rest' button, but never advances anything, making me unable to currently progress. I was wondering whether that was the current limit or if this is a bug. Thank you.