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Feature wishlist Sticky

A topic by CaptainD created Dec 23, 2021 Views: 126 Replies: 4
Viewing posts 1 to 5
Developer

Just thought I'd make a list of features people have asked for and, hopefully, implementation date of some of them...


- Ability to save missions midway

- Escape key for bringing up menu rather than F1

- Indicators for completing levels at different difficulty modes 

- Indication of amount in Treasury

- Indication of when next Raid available

- Animation in places

Developer

The following should be in the next update, I will upload the build when I am satisfied that I have tested thoroughly.

- Escape key for bringing up menu AS WELL AS F1

- Indication of when next Raid available

- Indication of when next you can next ask King Rat for help

Developer

I'm also slightly refactoring the difficulty and improving game flow:

- Next turn processes faster

- Mission-specific events 10% less likely

- Random events 20% less likely

- Food consumption reduced slightly

- Threshold at which your rats stop producing reduced slightly

Developer

Ugh my idea for having a marker for how far away raids are isn't working as I'd hoped so I may need to drop it. If I can't work it out soon I may have to just release the game with the other tweaks I've mentioned above, and possibly think of creating an expanded version of the game on Steam where I don't need to worry about breaking the savegame functionality with this version. We'll see...

Developer

Update released which addresses many of these issues. I was able to find a way to get some of the things to work that previously I was unable to. Hope you enjoy the update!