Here you can ask me anything and I will try my very best to answer it.
The most asked questions will be attached here. So, feel free to ask here anything to the tool.
Q. How can I download the #FPEkit?
A. Buy it once and then click download to implement it into UE4 please look in the download description
Q. Why did you made this kit in the first place?
A. I started to use UE4 in 2016 with the goal of making a walking simulator. I actually was stuck in pre-production for almost half a year but the hole time I tried to build system without prior knowledge of the engine and what was all possible. I thankfully had help and someone I could ask so much. But still one time I used one weekend on drawers with physics and holding and throwing was something highly complex for me at the time. Now that I "mastered" at least a bit the engine I thought about saving you and me the time when we are just interested in building the game.
Q. Can I use this kit for making a game for a game jam?
A. Yes of course. Game jams are great and this tool will save you a lot of time especially if it is so limited like in a game jam.
Q. Why is the price as it i?
A. Because its fair: I put 2-3 months into it, did documentation and my younger self would bought it at this price.
Q. Why do you use the term walking simulator but name the kit different?
A. I personally like the term. Walking simulators are relaxing and its somehow easy to describe and its widely accepted. But I use a different genre name for the kit itself, because for some walking simulator would be the standard ue4 first person template and with this name it shows that there is more to it.
Q. Why didn`t you made more Assets (Models, Materials & Textures)
A. There was simply no need to it. More development time would have increased the price or my time without payback. That’s why there is enough of everything but not a collection
Q. Did you made a walking simulator with this kit?
A. No I didn’t but would have loved to. I made it after I made Alias Express and therefore had more knowledge and a reason to make it.
Q. If you ever return to walking simulators will you then use this kit?
A. Of course I made it for everyone and me including. All of my previous game didn’t have many of these systems like a reading UI or context UI simply for time sakes.
Q. How long did it took you to develop this kit?
A. Around 2-3 months on evenings. That also explains the low price.
Q. The game is running so slow in the editor. Why is this?
A. You probably have the FirstPersonCharacter Blueprint open. There are a lot of nodes in there and for some reason UE4 can’t handle that much. Just close it or open another Blueprint as well
Q. The version I downloaded is now gone on your site, are there any reasons?
A. Yes I saw that most people downloaded all versions even though the latest one is the best (trust me on this). If you need any older version I always keep three version backwards. Just send me a mail or tweet and I will make it public for you