Hi, if I leave evolution running overnight it will eventually crash, sometimes sooner.
I think it may be a memory leak, though I'm running Win 10 with 64GB RAM + 9GB page file.
Here is the first few lines of error.log which seem pretty odd, could be either a leak or a null reference.
-----
Unity Player [version: Unity 2017.1.0f3 (472613c02cf7)]
Evolution.exe caused an Access Violation (0xc0000005) in module Evolution.exe at 0023:012dccbf.
Error occurred at 2018-01-08_090840.
9% memory in use.
0 MB physical memory [0 MB free].
0 MB paging file [0 MB free].
0 MB user address space [227 MB free].
Write to location 00000008 caused an access violation.
---
crash.dmp is 0 bytes
Do you want the full error.log file, and if so where should I send it?
Also, great little genetic sim you have here! Lots of fun. Did you write your own neural net for it, or are you using the machine learning tools in the latest Unity version?