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[Solved] Memory usage at 0.8.1

A topic by Emily&Charlotte Lounge created Dec 11, 2021 Views: 134 Replies: 4
Viewing posts 1 to 4
(1 edit)

Hi,

I'm using the Steam version.

PixelOver 0.8.0 was working fine, but after updating to 0.8.1, I just create a new project(2D Layer 256x256), memory usage reached 17 GB and PixelOver is very slow.

Windows 10(x64) JP / FX-8350 / 32GB / GTX-1050Ti

Hey, strange seems your canvas max size is really big. 256x256 it's the white rectangle, when I see the scrollbar it's at least 10k of canvas max size. Can you check please by selecting the canvas ?

By default should be 1000x1000

You can also check the default settings applied on a new project :

(+1)

Thank you for your answer.

Certainly my canvas size was  very huge. Setting the canvas size smaller also reduce memory usage.