Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Masters of Raana

An open world Sci-fi RPG with adult themes. · By GrimDark

Questions/Suggestions Sticky

A topic by GrimDark created Nov 29, 2021 Views: 187,073 Replies: 518
Viewing posts 295 to 300 of 300 · Previous page · First page
(1 edit)

A small thing that's probably more bother than it's worth, but it'd be a neat detail if the Scrap Heap visibly shrank in the Yard screen as you clear it out - one or two extra graphics of a smaller, tidier heap swapped in as the counter runs down. It would also be nice if the Heap was automatically demolished once you've fully searched it.

We have Head Maid, Butler, etc., that train slaves at something as well as do a job, so perhaps there is a place for a Head Nurse/Doctor, a Pimp/Madame, and/or Custodian/Housekeeper (Head Janitor)?

Acknowledgement of fulfillment of Hopes and Dreams. It would be really immersive to have a slave's fulfillment of their Hopes and Dreams be announced and celebrated through the slave's dialogue --for example,  the slave initiates dialogue with acknowledgement and gratefulness, the MC responds with choices of celebratory, encouragement, noncommittal or oppressive responses with possible tag-along events.

So... I bought the Darkmere Mill to get it to produce money hopefully at some point. I have 2 workers that I put in, and 1 NPC I assigned as the foreman. But there's... is this a big? When you go to your economic page and then go to your Business tab under that, it calls it Darkmere Farm instead of Darkmere Mill? Bug or not? 

Also its showing me at zero income for this mill/farm whatever, even with 1 foreman and 2 workers going on that page. But when I go to the darkmere map itself it shows there to be production, but not at zero. Not sure why its different? Do you need a minimum number of workers to get it going?

Also when I got to the darkmere mill map and go in there's a slot for guards. But how do I assign guards just for darkmere? I can see how to put an npcs job as a guard in the npc's area under the jobs subtab... but that doesn't actually say that the people I've assigned to guards are guarding darkmere. I have 2 guards and they seem to be guarding the house. It doesn't show 2 guards in darkmere... so how do I assign guards to secondary locations?? 

(1 edit)

You can assign guards and workers through the ACTIONS page of the NPC. Darkmere Mill/Farm produces wood, which you can use or sell. You can also assign guards from the Darkmere Mill page -- up at the top, hover over the little icons and you'll get their info popups.


EDIT: Oops, the little icons on the Mill page won't be there unless you also have Fort Sera. The icons send the guards from Fort Sera if you have guards there (or from the other properties if you own them).

Another small thing, whenever you take an NPC to the Diner, they always refer to the meal as "dinner"... even at 7:30 in the morning. Maybe set a temporary $meal string to either breakfast, lunch, or dinner depending on time?

can we please get a chancel quest button

i got stacey early and the very first artifact location was in Silfren woods

i play Ironman/Grimdark/Invasion and already lost 2 high lvl fighters to the pirates and they respawn so fast

there is no chance i can get there the next 100 days

that said 

great game, keep up the good work

Viewing posts 295 to 300 of 300 · Previous page · First page