Started over after a break.Now every time I load I have this interface error:

I'm not sure whether this is a bug or simply deprecated code left in the file, but some captures don't seem to be receiving the right stats. For instance, I've just captured Ikari Ito, _takenid 203; the game sets $takecomb to 80 and sets $ran_melee to random(40, 80), which should guarantee a minimum Melee skill of 130, but instead she's generating with that skill as low as 50. I'd guess that hard-setting $ran_melee is overriding the effect of $takecomb, but it's hard to get a clear idea of the order of operations just from the HTML; if this is unintentional, should those $ran_whatever variables be incremented instead of set, or are the sets just running too late in the generation process?