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Charge RPG

The Free, Open and Generic Role-Playing Game to Power Your Storytelling · By Fari RPGs (René-Pier Deshaies)

Extra: Keita's World Force Generator (Integrated)

A topic by Cadia Creations created Nov 27, 2021 Views: 241 Replies: 1
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World Forces are a very interesting part of the Charge TTRPG, and I think every GM should use them. Unfortunately sometimes creativity fails even the best of GMs, or a game starts spontaneously with little time to prepare. There's also the issue of creating new World Forces when your old ones are disliked, defeated, or simply ignored by the players. And so, I've started to put together a generator. It uses Perchance, so you can freely look at the code and even edit it to create your own version.

The generator can be found here. It will generate three random words each time you use it, and each of those words has a short description to elaborate on their possible meaning and to assist with inspiration.

I will be updating the generator over time, adding more words and ideas as I think of them. Hopefully, I can eventually expand it to make a Goal and Method generator as well!


Following is a demonstration of the Generator! 

Let's say I'm putting together a new campaign. I've decided that it's going to be set in the modern day, in a world where magic and monsters exist but are hidden, à la Supernatural or the Dresden Files.  I'm going to to open the Generator, click randomize three times, and try to make a World Force out of each randomization.

World Force #1:

This is a very good start. A world of secret mages and wizards needs a few secret bases, and a Ancient Rogue Tower fits perfectly. I'm going to say this is one of the first buildings in the city the players reside in, a landmark in the historical district that's been recently closed to tourists. A group of mages who refuse to follow the Order's increasingly dogmatic and rigid rules have taken up residence there, and are well-known in the secret parts of the city as people you can turn to when the law has failed you. Okay, next World Force!

World Force #2:


Oh, wow. Now that's a World Force! Elemental makes me think of the four classic elements, fire, water, earth, and air. But how would that work with Deceased? Hmm.. Let's say one of the ways mages get their power is by drawing it from the elements, but when they do so, they have to destroy the element. So to use fire, a flame needs to be snuffed out. To use water, you must drain it from somewhere else. But where does an element go when it's used up? Enter Ungaia, a collection of every single wasted element. Over time, these adrift, formless entities have formed a singular consciousness, and it is not happy about being used without consent. I think we found our first big bad! Honestly, the whole idea of mages being attacked by "ghost flames" is really interesting to me. ..also, I noticed I misspelled "entity". Whoops. Okay, the last World Force!

World Force #3:


This one almost writes itself. This could be one of two things - the "official" Order of Mages that our tower mages have separated from, or a new Megachurch in the city, the first one in the area. I think I'll go with the second one - a huge, money-loving church who believes that magic is evil and unholy is the perfect annoying World Force for the players to constantly run into and even have to take jobs from sometimes. After all, something that big and powerful will step on more than a few toes, and if the city already has well-established covens, packs, and clans..


So you see, the generator can be used to inspire all sorts of ideas! I hope you have fun with it, and if you have any comments or questions, feel free to leave them here! 

Developer

I think this is amazing and will look into adding it as a reference in the game!