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update to prototype 23/11/21

A topic by Tactical Potatoes created Nov 23, 2021 Views: 136
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Developer (1 edit)


 Updates 

General overview :

This is the new menu that we have created for our game. This menu features a small level that the player can play around in. There is a giant power-up that increases the car size as well as speed for a certain amount of time, allowing the player to destroy the buildings in the background.


This is the playable build of the game that we have so far.


Art: 

This is the new car design that we have created. The car features two jet engines on the side of the car, a wing at the back and two exhaust ports that extend from the jet engines up into the air.



Code: 

Destructible buildings bare bones 

We have implemented the power-up spawning into the game. At the games start, the power-ups are disrupted throughout the game level randomly at fixed points.

Portal added at end of level

portal

Added freeze timer power-up(the timer freezes for 5 seconds before resuming)

Added boost power-up (speeds up the player for a short duration)

Added destruction power-up, that kills all non-targets and targets in the radius.

Added Giant powerup (increases Car size as well as speed and allows the car to destroy buildings)

Design:  

Trophy for the win screen