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Snuggly Spectres | SISJ 2021

A topic by Ian Riley created Nov 21, 2021 Views: 143
Viewing posts 1 to 1

Meet your new best friends: Blinky, Stinky, Shrinky, and Merle. These four tricky ghosts have invited you to play hide-and-seek in their cabin, and the more of them you find, the cozier the cabin becomes! Look for ghosts in different objects around the cabin and race them back to the fireplace to claim your prize - but beware, they have a few tricks up their sleeves!

Built in Unity for the 2021 Seattle Indies Slow Jam, the game was developed from start-to-finish over the course of 2 weeks in mid-November. Produced by Lisa Franke, with art by Reginald King, Music, Sound, and Narrative Design by Ian Riley, and programmed by Alex Bonesteele and Sean Parker, visit the cabin and hang out with some Snuggly Spectres!

https://en-riley.itch.io/snuggly-spectres