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A topic by Adroit Conceptions created Nov 19, 2021 Views: 330
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from talking to you on stream, I am skipping some of the more detailed bits

  • there seems to be some inconsistency in the player movement, in the caves were you have to jump/attack or bounce off some of the spiders, I would input the same sequence of inputs (to my ability) and get drastically different distances in my jumps.
  • the spider boss was very had to read/time and I eventually only beat it because it glitched into some colliders and got stuck, letting me just stand behind it and slowly wear it down
  • the spider boss took a whole lot of damage to actually take out, started to feel more like a grind
  • the book wizard boss, some of the sequence steps took a while to be clear what should be being done… took a few rounds to figure out to parry the arrow writing thing, I was to busy thinking I could jump up to her at that point. Then when the book cases fell, it was not clear that they could be used to jump off of and climb, especially given that there were book cases in the background that you were in front of before they came down.