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Zombusters

A retro style zombies shooter with cool isometric pixel art · By Retrowax

Weird that the Linux build is for Raspberry Pi 2

A topic by rautamiekka created Nov 14, 2021 Views: 311 Replies: 5
Viewing posts 1 to 6
(2 edits) (+1)

If you can compile a functioning RPi2 build, you can almost as easily compile an x86[_64] Linux build on the same go. Hell, you don’t need to compile on a RPi since you can cross-compile even Window$ apps on a single Linux machine.

You can take a look at the GZDoom GitHub, for instance, to see how they’re doing it, if your code uses as little platform-/architecture-specific code as possible like GZDoom.

Developer

There is a reason why there is no x86 version for Linux, in this case we made the Raspberry Pi ARM version because we had a device to test the game on it.

If you want a x86 Linux version please support us by following us or purchasing the game for another platform.

Meanwhile, we might consider making the x86 Linux version in the near future.

Many thanks.

(1 edit)

Since Monogame uses SDL and OpenGL, the latter being unsupported in VirtualBox (dunno about VMware Player;; plus no GPU passthrough), you could install Linux on an USB stick (for instance) or any spare partition on a drive (just make sure you don’t let it install GRUB over the Window$ bootloader) to avoid having to have separate machines, but you’ll have to reboot between systems.

Developer

Many thanks for your suggestion. We have to find the time to do it. We’ll keep you updated. ;)

Sounds good :D

Developer(+1)

Great news! Now you have a x64 Linux version for download. We have just uploaded!

Enjoy!