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A collection of the community's knowledge on game development. · By
Greetings!
I have been having mixed thoughts about giving a single download for everything, the different "editions" are essentially the same book with different code listings, where you can choose your favorite programming language and just download the edition you need.
I have also thought of offering a single download (containing both PDF and EPub versions) for each "edition" (thus cutting the number of available downloads in half), as an effort of simplifying the file list.
Maybe after some changes that are going on (like the "single download for all formats" i mentioned above), I may add a "The complete collection" download that allows to download everything at once, for the sake of user-friendliness.
Thank you for your suggestion!
Hello,
First of all: thanks for your suggestion.
As much as it is appealing to publish on Amazon, it would be a messy process.
I wouldn't be able to give away the ebook for free (0.99$ is the lowest price allowed) and having Amazon price-match other platforms (so I could make the ebook free over there) would mean even more accounts to take care of (and I already have waaaay too many).
Secondly, printing this book doesn't make a lot of sense, since it's meant to be a continuously-changing body of knowledge (although I admit, due to my own time constraints and lack of energy, the project hasn't moved an inch) so physical copies would have very little value (as they would "become obsolete" very quickly).
Hopefully this explains why I'm currently not going to go for any "print on demand" service, as things stand.