Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Subsist Baddies... for real this time

A topic by Tadgames created Oct 23, 2021 Views: 1,635 Replies: 7
Viewing posts 1 to 8
(1 edit)

It's going to happen this time! The game is generally complete, I think I need to add more bullets at the start of each level
because once you get to the end it gets hard to keep track of and keep bullets.
That needs to be tweaked and also more  music and sounds, couple of days and hopefully; let it rain shells.


This is what the ending looks like



Laying down some metal tracks for the game, and I've added hit sounds and hit shaking, once I've finished the recordings everything to do with the game itself will be done. Then I will finish some promotional materials, icons, etc.. Not long now.

A little bit more polish and it will be released,
and also I'm releasing updates to the library behind the game. I may also release the source code for this game.

Looking to release this by the Christmas break. The full source code will be released too.
The documentation for the library behind the game will be released first,
it's what I've been working on for a long time now.  Stay tuned,,,

I'll be working on this game this week, and hopefully get it all done.
Alongside this game will be the big release of the tabageos documentation
and I will also begin to make announcements about the tabageos editor which takes in art and outputs completed code.

I made a combo system and hyper ability. When you get a 10 baddy combo then you go hyper for a while which causes any baddy to die from one hit.

It adds much fun to the game, and helps with latter levels as they get harder.

It is now really generally done, I'm working on promotional materials.


I've tweaked the combo system a bit more, now just 5 baddies for hyper mode, been working on the overall game play feel and finishing documentation,
the code for this game will be available for everyone to learn from. I hope to release this starting tonight.

I've finally released the game, also the documentation for the library behind the game.
You can play it here Subsist Baddies

And the HUD has been changed since those last images in this dev log.