Hi,
Just wanted to share my 3rd devlog, in which I talk about vertical slices, 1-bit animations, pixel perfect fonts, and other fun stuff.
For those who don't know (I bet most of you!), my project is a U-boat simulation for the upcoming Playdate console.
https://stephanrewind.itch.io/atlantic-41/devlog/302500/mocking-up-the-u-boat-ov...