It's a puzzle game with a small amount of arcade elements.
In the game, a player controls two heroes both at the same time.
In some levels heroes move opposite to each other.
The game consists of 35 levels.
Levels are divided into 4 episodes (and tutorial) and have different mechanics:
-classic levels with core mechanics when player controls two heroes between walls and holes
-arcade levels with some moving or disappearing platforms
-levels with more complex mechanics such as keys, doors, traps and teleports
-levels with reverse mechanics where one hero makes opposite moves to each other
game page:
https://marcin-gardyjan.itch.io/geometry-bricks