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Temple Delve: My First C++ Project

A topic by Lir_Iorin<Mohammed> created Sep 25, 2021 Views: 142
Viewing posts 1 to 1

Hello,

Took me too long to make this, life troubles keep getting in the way, but I finished it.

It isn't much, a simple 3d platformer. Make it to the end safely.

I did as much as I could, within reason, to make it using C++. That said, I do use blueprint functionality when needed, connecting nodes or executing console commands in a GameMode, or adjusting values. I quite like the patrol system, which tries to make it a little random.

All the environment meshes were made by me, also my first time creating such assets, apart from the grass in the main menu, which is purchased from the UE4 Marketplace. I made a few textures, like the mouse icon, and the moon, but more important textures were taken from free sources, like the walls.

I'm hoping this will act as a gateway, and that it is only the start.

https://liramu-iorin.itch.io/temple-delve