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6 weeks of developing, alot of laziness, here's a grappling infinite runner

A topic by Nudders created Nov 17, 2017 Views: 230
Viewing posts 1 to 1
(2 edits)

This is my game, R. 12

So I had a project that I had to complete, infinite runner project, and I decided to learn raycasting... This resulted in my game relying heavily on the grappling mechanics. It's a decent game, don't mind if you play it, it got its charm so it's cool.  Considering it's my second game I've made, and I've only been using unity for 8 week, I think I did decently.