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Camp Delta

A topic by Janmejay Chakravarty created Aug 28, 2021 Views: 247 Replies: 2
Viewing posts 1 to 2

Hello Everyone!

I just released my first 3D fps, Camp Delta. I am extremely excited to share the project with everyone, however, being my first proper project, I'd like honest and general feedback on various aspects of the game, from UI and UX to design, difficulty, visuals, gameplay etc. I am a student, and this feedback will help enormously as it'll let me learn and improve for my next project.

The game is available as a free download on the link I've attached below. You are also welcome to check out the other games I've made, all of which are available on my profile, which I've also linked below.

Thank you so much for your time! I appreciate it a lot. 
Cheers, stay safe and have a great day!

Camp Delta: https://janmejaychakravarty.itch.io/camp-delta
My Profile: https://janmejaychakravarty.itch.io/




(+1)

Just heard of that released game here & I guess by the screenshot, it could maybe be like an astronaut/universe-themed scene or maybe taking place on earth just at night, exploring the sky or inventing like satellites / communicating with species in outerspace, etc.?


screenshots on game's page:

main-screen in-game looks wow, referring to sun & clouds there, not sure if "exit game" sounds useful, at least either progress being saved or lost but I guess users would just use the top-right's "x" for closing instead?

"objectives" in font screenshot 2 vs 3, third one looks more "focused" than blurried by the sky's background in graphics? While I adore that bit thunderstorm-atmosphere in the third screenshot's background (referring to its clouds & sky)

Surface generally looks aesthetic and not just solid or flat, suits to that planet and is there a fullscreen-button? I guess it would less distract the features outside of this game, e.g. by interacting with keys / turning in angles / etc.?

(+1)

Hey! So the game is fullscreen by default, not windowed, so that's why I built in an exit game button, so that players could leave the game at any point.

While I don't want to particularly spoil the game for you, it is a first person shooter and you're working as a Special Unit on a mission on the alien planet. 

I have taken note of the "Objectives" on the top right of the screen. I am aware that in certain cases, it does blur into the background, and I'll definitely try to change it in a future patch. 

Thanks a lot for this feedback, and I do hope you play the game and like it! I look forward to reading your experience once you've started playing it! 

Thanks again and cheers!